- Alice Nation fairy tale world: A hand-drawn card-driven RPG set in The Beyond, released October 15, 2026.
- Core setting: Alice is trapped in a whimsical yet unsettling storybook realm of pastel cards.
- Key residents: Alice, Mery, March Hare, and Noah anchor the world's investigation and relationships.
- Tone: Pastel fairy tale charm with hidden secrets and a lingering sense of mystery.
- Genre: Single-player narrative card RPG from Hanamiriro, published by 2P Games on Steam.
The Alice Nation Fairy Tale World at a Glance
The Alice Nation fairy tale world is a single-player narrative card RPG developed by Hanamiriro and published by 2P Games, launched on Steam on October 15, 2026. You play as Alice, a girl trapped in a strange realm called The Beyond, where every action, tool, and clue takes the form of a card on a living tabletop.
The world blends a pastel storybook aesthetic with quiet, unsettling undertones. Lavender, dusty pink, cream, and deep navy tones define its visual identity, while hand-drawn 2D art keeps every card, doorway, and silhouette readable and charming—yet slightly off-kilter.
Video Highlights:
- Official trailer introduces The Beyond's hand-drawn card world
- Shows card dragging, investigation, and resident interactions
- Establishes the dreamlike, slightly eerie tone of the setting
| Setting Element | Description | Story Role |
|---|---|---|
| The Beyond | Card-based storybook realm where Alice is trapped | Main world and central mystery |
| The Tabletop | Card interactions, resources, and crafting surface | Core gameplay layer |
| Residents | Mery, March Hare, Noah, and other inhabitants | Relationships and investigation sources |
| The Way Home | Alice's search for a path back to reality | Driving narrative goal |
Treat every visual oddity—a keyhole on a card, a rabbit silhouette, a glowing doorway—as a potential clue. The Beyond rewards players who observe before they act.
Lore: How the Fairy Tale World Works
The Beyond operates on card logic. Instead of physical tools, Alice manipulates action cards, item cards, and resources that represent what she can do, carry, and combine. The world responds to correct pairings and correct order, not brute force.
| World Rule | What It Means | Gameplay Impact |
|---|---|---|
| Cards as verbs | Actions exist as draggable cards | Match cards to objects and situations |
| Layered investigation | Clues connect locations, people, objects | Cases advance through evidence |
| Signal scanning | The world emits directional feedback | Reveals hidden routes and targets |
| Blocked paths | Obstacles require future tools | Revisit areas after progression |
| Choices echo | Dialogue and decisions accumulate | Shapes relationships and endings |
Pastel Surface
- Charming storybook art
- Soft lavender and cream palette
- Whimsical card illustrations
Hidden Depths
- Unsettling undertones
- Secrets woven into towns and residents
- Reality constantly questioned
Card Reality
- Everything is a card
- Actions, items, clues, and routes
- Combination and order matter
Deeper lore sections across this wiki discuss ending variations and hidden story elements. Always check spoiler labels before expanding full solutions.
Exploring The Beyond: Step-by-Step
To experience the fairy tale world efficiently, follow a structured loop of exploration, collection, and investigation rather than forcing your way through blocked content.
Explore Each Location
Move through accessible areas and inspect points of interest. Search rooms, paths, containers, and unusual details for resources, item cards, and clues before advancing.
Understand Card Interactions
Cards represent actions and tools. Select the card matching the situation and observe whether the environment, an item, or another card changes what becomes possible.
Collect and Organize Resources
Gather materials during exploration and treat them as long-term progression components, not disposable loot. Use crafting when it removes an obstacle or opens an interaction.
Follow Investigation Leads
Connect observations, clues, locations, and usable items. When progress stalls, compare the active case objective against evidence already collected.
Solve Puzzles Methodically
Identify required inputs, test interaction order, and read feedback. Signal scanning, card combinations, and item use frequently combine into one solution.
Revisit locations after every new card or crafted item. Blocked paths in The Beyond are usually future content, not dead ends.
The Residents of the Fairy Tale World
The characters of Alice Nation are the emotional core of the fairy tale world. Conversations and relationship-related quests reveal how each resident connects to the central mystery.
| Character | Role | Interactions | Mystery Connection |
|---|---|---|---|
| Alice | Central protagonist | Dialogue, card decisions, exploration | Her journey is the main narrative thread |
| Mery | Companion and resident | Conversations, relationship quests | Personal perspective on The Beyond |
| March Hare | Resident of The Beyond | Distinctive dialogue, local context | Part of the residents' shared knowledge |
| Noah | Resident tied to the investigation | Character tasks, follow-up scenes | Links personal growth to the mystery |
Revisit Alice, Mery, March Hare, and Noah after major story milestones. New conversations often unlock once the investigation moves forward.
Choices, Endings, and Completion Checklist
The Alice Nation fairy tale world responds to accumulated decisions. Dialogue choices, quest resolutions, and relationship changes can steer the story toward different narrative variations.
| Decision Layer | Player Action | Consequence |
|---|---|---|
| Dialogue | Choose responses with residents | Alters tone, information, later scenes |
| Quests | Select approaches and resolutions | Changes follow-ups and revelations |
| Relationships | Supportive or confrontational stance | Unlocks dialogue and personal context |
| Routes | Combine all of the above | Determines narrative variations and endings |
Fairy Tale World Milestones:
- Explore every accessible location before advancing the case
- Collect and test each new action card on relevant objects
- Craft utility items when they unblock a route
- Revisit residents after each major story milestone
- Preserve saves before major decisions for alternate endings
Keep decision-point saves so story variations, relationship objectives, and hidden achievements can be completed without a full restart.
FAQ
Q: What is the Alice Nation fairy tale world?
It is The Beyond, a hand-drawn card-driven storybook realm where Alice is trapped. Players explore locations, combine cards, craft items, scan signals, and investigate cases to find a way back to reality.
Q: Who developed Alice Nation and when did it release?
Alice Nation was developed by Hanamiriro and published by 2P Games. It launched on Steam on October 15, 2026, supporting English, Simplified Chinese, Japanese, and Traditional Chinese.
Q: Are there choices and multiple endings?
Yes. Dialogue decisions, quest outcomes, and relationship changes accumulate to shape narrative variations and how the story resolves, so keeping saves at major decision points is recommended.
Q: What should I do when a path is blocked?
Note the obstacle and continue exploring accessible content. Blocked routes in The Beyond typically require a card, item, crafted resource, or clue obtained later in the investigation.